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Some Hits, Many Misses For Mobile in 2016

As I wrote in the previous post, personalization was more talk than action this year.

In a wide-ranging piece by Chantal Tole in Marketing Dive, I and peers recap the year that was.

The piece is below and here - http://www.marketingdive.com/news/mobile-marketing-growing-pains-future-strategy-2017/432768/

Mobile marketing experienced a few growing pains in 2016 as smartphone innovation stalled, questions arose around the importance of apps and marketers realized that putting customers first — and not grasping at the latest technology or channel — is the key to success.

While mobile clearly continues to grow, marketers in 2016 grappled with measurement issues and an increasingly complex landscape as they struggled to unlock its potential. High points such as healthy commerce numbers and a strong reception for interactive content showed that consumers are hungry for mobile experiences that meet their needs. Looking ahead, smart marketers will need to focus on location-based services, personalization and reducing friction through mobile services as they take a consumer-first approach to marketing.

“Two thousand and sixteen was pretty light when it came to major advancements, we did not see many, if any revolutionary steps but rather a number of micro evolutions,” Michael Becker, co-founder and managing partner at mCordis and The Connected Marketer Institute, told Marketing Dive.

“While mobile is a powerful current driving through marketing, in 2016 many are increasingly realizing that putting people before is the true force that is driving market success,” he said. “It is people’s behavior, needs and interests, at an individual level, that marketers must learn to understand and serve.”

There is no doubt that mobile marketing is still an important piece of forward thinking. Marketers are expected to increase their spend on mobile ads by 45% this year for a total of $45.95 billion, according to eMarketer. Mobile’s share of overall ad spending is also growing, and by 2019 could account for more than one-third of total ad spending in the U.S.

More broadly, the global market for mobile marketing is on target to grow at a compound annual rate of 28.1% between 2016 and 2021, reaching a total of $98.85 billion by the end of the forecast period, according to Markets and Markets.

Despite the overall positive trend, there were also signs in 2016 that the mobile market is maturing. The growth in adoption leveled out from its previous steep trajectory, with the global smartphone shipment growth rate expected to be just 0.6%, down from the previous year’s growth rate of 10.4%, according to International Data Corp.

With smartphone penetration levels reaching saturation, marketers will need to focus more on strategy as the perception wanes of mobile as the hot new thing.

There also were indications that marketing apps may have peaked. No longer are all marketers expected to have an app. Instead, more integrated mobile experiences are proliferating, such as communicating with a brand from within a messaging app via a chatbot or accessing the information and even services offered within an app from Google search results.

While these developments are exciting, they are also contributing to an increasingly complex mobile landscape. As a result, marketers – many of whom are still trying to figure out mobile — are feeling overwhelmed by the growing number of ways to engage smartphone users and are unsure about where to invest.

Despite the challenges in mobile, there were a number of new tactics and techniques that drove excitement in 2016 and promise to take engagement to the next level.

One of the biggest mobile success stories in 2016 was Pokemon Go, which showed how a phone can be used to bridge the online and offline worlds through augmented reality. This strategy is likely to influence marketing for years to come.

The success of Pokemon Go caught many by surprise, as did a broader receptiveness by mobile users to embrace interactive content, which included ads, 360 video, augmented reality and virtual reality. 

“The takeaway that brands and marketers got from VR’s success in 2016 is that consumers want a more immersive ad experience,” James Malins, VP of cross-channel solutions at Amobee, told Marketing Dive. “Whether that’s rich media ads, 3D ads or a full-scale VR campaign, brands should be looking to do more storytelling with their advertisements to stand out in a fragmented media landscape by commanding audience attention in a creative way that keeps audiences engaged.”

Location measurement, an important unique offering in mobile marketing, made significant advances in 2016, becoming both more granular and integrated across platforms.

The ongoing rollout of beacons is helping marketers get more accurate physical data about their customers while Foursquare teamed up with Nielsen and with Snapchat to help marketers hone in on hyper-local marketing.

And brands such as Walgreens and Starbucks are testing Promoted Places on Google Maps this holiday season, enabling mobile users to click on a pin for a specific location and see available sales and services.

“Location data is incredibly powerful — beyond just using it for understanding your consumer, it should also impact your marketing strategy,” Malins said. “Foursquare’s accurate prediction — within 1% — of Chipotle’s declining sales in 2016 based solely on the analysis of foot traffic patterns is an enormous advancement for mobile marketing, uncovering a more accurate way to understand your consumers and target them more effectively.”

Despite the gains made in location in 2016, there is also significant untapped potential in this area, reflecting marketers’ relative inexperience with location-based engagements. 

For example, beacons, which arrived on the scene with great fanfare several years ago, have yet to move beyond pilot deployments in many cases, despite the successes that some have seen delivering contextual marketing for in-store shoppers.

“The problem is that most marketers are overwhelmed by the complexity and don’t know how to really make all the data truly actionable,” Sheryl Kingstone, business applications research director at 451 Research, told Marketing Dive.

Location-based offers will be an important opportunity in 2017 as long as they are intelligent and personalized, she added.

Another mobile success story this year was mobile commerce, which made significant leaps forward as consumers became more comfortable not just searching on their phones, but also completing a purchase.

“On Black Friday alone, mobile saw $1.2 billion in U.S. revenue, showing 33% growth year-over-year,” said Jeff Hasen, founder of Gotta Mobilize. “Why? Likely several reasons. Consumers are more trusting of purchasing via their phones. Businesses undoubtedly made the buying process more intuitive and quick and given how much time we spend with our devices, the idea of having to put them aside to fire up a desktop is more foreign than ever.”

In 2017, the opportunity in mobile commerce will be in creating omnichannel experiences with smartphones as a focal point, per 451 Research’s Kingstone. Click and collect will help retailers compete with the growth in digital commerce while branded mobile wallets that unite payments, loyalty and coupons will provide a value-driven experience for frequent shoppers.

“Personalized, context-relevant offers are more effective, and basing rewards on real-world transactions ensures they are calibrated appropriately and promote stronger engagement,” Kingstone said.

Other mobile developments in 2016 were less clear. For example, the mobile ecosystem is increasingly dominated by two giants in the key areas of media and software. While such concentration of power is helping to drive short-term growth, it could present issues down the road.

“Duopolies have emerged, the duopolies of Google and Facebook on the media side and iOS and Android on the device operating sides, which can be seen as an advancement as they’ve helped produce focus and standards,” said mCordis’ Becker. “But they also may be a fail in the near future as they may stifle competitiveness and innovation. Only time will tell.”

Marketers also failed to take advantage of some important opportunities in mobile this year, contributing to a sense of stagnation. One significant shortcoming came in the area of metrics and measurement.

Marketers are investing billions a year in mobile, yet continue to complain that they cannot accurately track and measure their efforts, resulting in an inability to have a clear picture of mobile’s return on investment (ROI).

“Hands down, [the biggest fail of the year is] the fact that, according to Forrester, 67% of marketers say that they can’t measure mobile’s ROI,” said Gotta Mobilize’s Hasen. “More amazing is the fact that only 20% say that they have adequate budget for mobile initiatives.

Compounding the measurement problem was a series of announcements by Facebook that it had been inaccurately measuring activity across a number of its offerings, including video, live streaming and Instant Articles. As the second largest advertising platform, these revelations have left many marketers with questions about how to move forward.

Marketers also failed to take advantage of more organic engagement opportunities on mobile and instead continued to serve intrusive ads, one reason why the use of ad blockers on mobile is growing. While native ads and content marketing are making gains, too many marketers are failing to create quality experiences, risking turning off more consumers.

A case in point is the opportunity that mobile offers to create personalized, contextually relevant experiences, something marketers continued to struggle with in 2016.

“Despite all the discussion around personalization, I personally found no meaningful difference in outreach from brands, especially during the critical holiday season,” said Hasen. “I’m still getting generic newsletters, even from companies that know me and could and should do better.”

Ultimately, marketers recognize that mobile holds significant potential for reducing friction in their engagements with consumers — the trick is finding a way to do so that is valuable to consumers and drives measurable results for brands. Several successful examples from marketers in 2016 promise more marketers will hit the nail on the head in the coming year.

“More and more marketers, including Domino's, Starbucks, Sephora, have put a laser focus on reducing friction,” said Becker. “Starbucks’ mobile order and pay service now accounts for over 5% of revenue; CVS’ answer to this was the introduction of curbside pickup — people order from their phone and associates bring the goods out to their car; Amazon Go’s new store format illustrates a viable future for physical retail.”

 

 

Tagged with Marketing Dive, location, Pokemon Go, personalization.

December 21, 2016 by Jeff Hasen.
  • December 21, 2016
  • Jeff Hasen
  • Marketing Dive
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Mobile Implementation For The Holidays Demands Planning That Blends Old And New

Successful holiday mobile implementation planning begins before the seasons change, well in advance of any holiday festivities. Now is the time to assess what’s changed in 2016 and what remains the same.

This year’s mobile user is clearly watching more videos and chasing more Pokémon. These topics deserve to be part of any session when you are looking at options for fourth-quarter programs, along with lessons learned from 2015 and prior years.

First, let’s take a look at the two new headline-grabbing occurrences:

1. Mobile video engagement

It wasn’t very long ago that the global mobile leader for a Fortune 100 company asked me how the company should use mobile video beyond YouTube. I told him that through technological advances, personalization is not only possible, it’s imperative to think one-to-one with video. The “If you build it, will they watch?” question has been answered, with consumers around the world spending slightly under 20 minutes a day watching videos on smartphones and tablets.

Facebook has made a major push in 2016 to offer marketers additional mobile video ad opportunities and has provided best-practice tips that include the promotion of videos that show behind-the-scenes footage, product launches or customer stories to raise awareness. Others have given businesses more options, including Twitter, which recently increased its allotted video upload length from 30 seconds to 140 seconds.

2. Pokémon Go and augmented reality

Now on to the phenomenon of the summer, augmented reality app “Pokémon Go” seemed to be an overnight sensation, merging the physical world with the imaginary one as users tracked and found Pokémon out in the world. Given the success of the app — it became the most downloaded mobile game ever — marketers have been asked to duplicate this feat. They will surely have more luck cornering Pokémon in the real world.

What marketers can copy in the mobile implementation phase is the fun and social sharing aspects as well as the opportunity to augment reality. What will prove to be a challenge is recreating the leverage and authenticity behind the beloved franchise. Pokémon has 20 years of history and brand recognition and its name is broadly recognized in crowded app stores.

This isn’t to say that you shouldn’t go for it, but the reality is that by definition, phenomena are rare.

Now, let’s have a discussion of lessons that we have learned in the past few years:

·      Nothing replaces work-back schedules, especially when you are asking others in your organization to do their part. Timelines set expectations and enable businesses to hold people accountable.

·      It’s all about details and dependencies. The back-end stuff makes the front end work for your customers. Note and plan for milestone dates.

·      Part of a mobile marketer’s job is to educate colleagues so they see the wisdom in teaming up.

·      Regardless of the size of your business, it’s wise to be in a position to be nimble. The best plans anticipate and prepare for optimization. Think ahead of ways to enhance your program and other roads to take if your initiatives aren’t producing the anticipated results.

·      Build opt-in databases long before your customers and prospects get distracted by the season’s activities. Your calls to action should be designed in the mobile implementation and planning phase and be out months in advance.

·      Realize that it’s unrealistic (and even foolish) to rush an app if success is your goal. Pokémon aside, discovery by consumers doesn’t happen overnight, nor will awareness programs get your customers or prospects to immediately take notice.

·      Steer clear of “anticipointment” and ensure you can meet product demand. Align your efforts with back-end function leaders — communication is critical. It’s also important to ensure everyone has the same expectations.

·      Avoid surprises for your customer-facing personnel. Take the time to develop efficient training to deliver great experiences. Be certain that everyone in the organization knows the importance of the effort.

You would be smart to take note of Amazon’s approach to the crucial holiday selling season. Amazon determined that a mobile web page load slowdown of only one second could cost it $1.6 billion in sales each year, so it built faster-loading pages. Last year, it recorded its biggest season in its two-decade history when it delivered more than 200 million packages. Amazon added 18 warehouse facilities compared to just the six it added last year in anticipation of more demand in 2016.

As the holidays steadily approach, it’s imperative to plan your path for mobile implementation success by analyzing mobile phenomena and user activity from the past year.

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Article first appeared here - http://mobilebusinessinsights.com/2016/08/mobile-implementation-for-the-holidays-demands-planning-that-blends-old-and-new/

 

Tagged with Pokemon Go, Mobile Video, IBM.

August 28, 2016 by Jeff Hasen.
  • August 28, 2016
  • Jeff Hasen
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Notes From A Mobilized Marketer - Facebook Is Finally Being Looked At For Real News

66% of Facebook users get news there, according to Pew. And, by news, Pew means something other than that the dog got a grooming and now looks like Dad. Or that Dad now looks like the dog.

Pokemon Go is the biggest U.S. mobile game ever. And, with that, it will soon get ads in the form of sponsored locations.

Smartphone use percentages by country: South Korea 88, Australia 77, Israel 74, U.S. 72, Spain 71, UK 68, Canada 67, Italy 60 and Turkey 59, and China 58 (Pew).

Turkey is second in Periscope usage behind the U.S. and led to real-time look-ins of the attempted coup.

The average mobile cost per click (CPC) for brand keywords rose 25-30% above where they were in early May, per Merkle.

A meteorologist won't fit in your pocket but the FEMA app will, according to a tweet from the National Weather Service. You don’t say.

Survey: One in four U.S. adults have refilled an prescription via smartphone, but 62% want to (Adobe Digital).

Smartphone video had a cumulative audience of 110.1 million adults in the U.S. in the first quarter, up from 85.4 million in the year-ago quarter, according to Nielsen. Those users consumed 5.69 billion gross minutes of video, a jump from 3.41 billion a year ago.

Video viewing on PCs declined. Cumulative audience was 77.7 million, down from 86.3 million.

60% of mobile users would have a more positive view of a retailer if they were provided with offers that could be saved to their smartphones: Vibes.

The television viewing numbers tell a convincing story that baseball is not a young-person’s must-see TV. The median age for the Major League Baseball All-Star Game was 54.6. There were 294,000 viewers aged 12-17, 1.2 million viewers 18-34, 1.5 million viewers 35-49, and 5.2 million viewers 50+.

We’ll get another high-profile viewership glimpse with the upcoming Rio Olympics. The amount of NBC Olympics broadcasting hours is equal to roughly 52 FIFA World Cups and nearly 1,700 Super Bowl telecasts.

Tagged with Pew, Pokemon Go, smartphone, Olympics, baseball.

July 17, 2016 by Jeff Hasen.
  • July 17, 2016
  • Jeff Hasen
  • Pew
  • Pokemon Go
  • smartphone
  • Olympics
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Jeff Hasen

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